Dinesh Kumar BA (HONS) Computer Animation Arts UCA Rochester

Monday, 2 May 2016

Project 3: CG Artist Toolkit: Autodesk Maya Tutorials Submission 02/05/16

Intro to Maya 2016
Modelling
Block Modelling
Texture Common Shaders
Retro Rocket Animation
Animation Car Rigging

Modelling 1: Digital Sets
Modelling Digital Sets
UV layout Digital sets

Animation 1
Pendulum swing
Animation Toadstool
Animation Mel-Robot


Texturing & Shading 1
Intro to Texturing: Networks (Reflectivity)
Intro to Texturing: Networks Shaders
Maya Fur Part 2: Santa Hat


Lighting & Rendering 1
Maya Tutorial Lighting - Whimsh House
Maya-Tutorial-Lighting Whimsh-House (Interior and Exterior)



Modelling 2: HS
Hard Surface Modelling
Hard Surface Modelling 1




Intro to Pre-Viz
Camera Coverage.
Pre Viz Crane Shot
Pre Viz Pan Shot
Pre Viz Dolly Shot
Pre Viz Pitch Shot
Pre Viz Roll Shot


Intro to Rigging
Intro to Rigging part 1 to 4
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Labels: CG Artist Toolkit, Maya tutorial, project 3, Simon, Year 1

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